Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
I proudly present Maji, an abstract strategy board game for two players which has been released in this year. I am the designer and Spieltrieb is my publisher.
In Maji, your task is to build a well consisting of six well parts and at least one water gem before the dry season begins....
this year I met Till Engel, a guy from Bonn, Germany, who invented a Wesnoth inspired board game: Adellos. The name is a German pun: „tadellos“ means “not to complain about” and „Adel“ means “nobles”.
Adellos is a medieval wargame featuring four factions: Royal Army, Rebels, Undead...
Hi all I have been working on this game for a while now using some images and ideas from wesnoth.
It's called:
Aridon - Roguelike RPG adventure
Currently it's a free game on the Google play store, but I would like some feedback as far as playability as well as your thoughts on if it's too hard...
New to posting on the forum, but I've been a big fan of wesnoth for years... apologies if I haven't posted this in the right place!
Contrary to some opinions I've seen on the forum :lol: I think the singleplayer AI of wesnoth is pretty darn fit for purpose, and I would love to get in...
I was just going to make a quick thread about some of my concerns. My friends and family get together sometimes and play a multi-player game of 8 people. We quickly noticed a few issues that stood out the most:
1. When you select a unit (left click) and then try to...
We've got a cool and characterful card & dice game that we're trying to rally interest around with a mind to one day crowdfund. It's called Interdimensional Nutters and is a stand alone game in the vein of Star Wars Destiny, Magic The Gathering. We've been play testing for a fair while now. The...
I'm playing Supertuxkart, since you can create and publish gokart for
then use them in the game I wanted to do the Wesnoth go kart, since there is a go kart for everything, (go kart blender, go kart gimp, go kart Firefox etc.) if you want to contribute, post your designs of Go Kart themed Wesnoth...
Hey all, so I've played Battle for Wesnoth on and off for many years. I'm also one of the owners/developers for an open source GPL TBS game called TripleA: I saw that Battle for Wesnoth recently became available on Steam and its something we've always been interested in doing for TripleA as well....
First of all, hello! :D This is my first day in these forums. I love BFW not only for the game itself but the Workshop Community and the dev team wonderful job in a FREE but beautiful game. As a hobby I like boardgame designing I’m working in two prototypes but none of both have seen the light...
The fishy adventure is an open-world style adventure game with some interesting features. Because of it being open-world style the game doesn't really have a story, it's basically start the game, explore the game, and finish the game; which is why the game will hopefully have great art and gameplay...
We’re making a new combat/rpg dice board game heavily influenced by old-skool classics Hero Quest and Space Crusade and we’re looking for fella’s and ladies who may be interested in backing such a project should we attempt to crowd fund it into existence. We built a DIY prototype and have been...
So, I'm playing a mainline campagin which has some Tentacles of the Deep. Intuitively, I would assume the following resistances:
Arcane : It's a natural rather than a magical creature, so either 0% or Positive Low.
Blade : Negative Medium-High - it's a narrow tentacle; just cut it and, well,...
I've noticed tabletop RPGs have unusual spells, absent from computer RPGs:
- Augury: Learns whether an action will be good or bad.
- Divination: Provides useful advice for specific proposed actions.
- Commune: Deity answers one yes-or-no question/level.
- Zone of Truth: Subjects within range...
my name is Thorben. I am an Indie-Developer and want to take the opportunity to introduce my actual game project Timbertales. Timbertales is a turn based hex field strategy game in a fantasy genre, which will be available for cross platform Android, iOS and Desktop (Currently on...
A motley launchpad collective is trying to develop a really peculiar game.
Gabriel says:
I kind of see this project in the tradition of Wolfgang Flatz, whose contribution to documenta '79 was him standing in an empty room, naked and people who would manage to hit him with a dart would get 500€....
Forty years ago, the ultimate ancestor of Wesnoth first shipped. Colossal Cave Adventure, the very first text adventure game. Primitive but groundbreaking and memorable, it has never quite been forgotten since. It was the direct inspiration for Zork, and for Nethack and the whole family of...
I’m creating a single-sheet handout for the free roleplaying day and I’d like to use some of the portraits from kitty / Kathrin Polikeit. But I need to use creativecommons by-sa instead of GPL, because I cannot add a 4 page GPL license text to each handout (cc by-sa allows just giving the...
My game is up on steam greenlight :3 so it would be nice if you could poke in and cast me a yes vote ^.^
It is a turn based game with some spicy content.
at
Hi!
I'm an indie-developer. I'm developing the game named Warbanners. Warbanners is a fast-pased turn-based tactical strategy game with role-playing elements. In the role of commander of the mercenary squad Silver Griffins the player will search for ancient artifacts, solve the dark secrets and, of...
can anybody please suggest a collectible/trading card game that allows cards to be modified by users in a roughly similar way as BfW's units? without having to use compilers, download source code or dependencies (other than the game itself) etc. preferably FOSS/FLOSS and with AI, preferably with...
What
Free (GPL) card game played on the kitchen table or on the internet using open source engine(s).
Strategical, 1h playtime, 2 player, max 60 cards per deck, little to no randomness.
Not a clone of BfW, nor an adaptation or translation attempt, but rather a game on it's own merits thats...
I can see from this forum that this is a frequently asked question - but I feel obliged to ask anyway as it feels a bit impolite to start using someones things and then get in trouble later.
I have a small (and slowly moving) game project in called Tubastga.
This game is GPL3. I have no...
I'm developing a small open source platform game using Ruby and Gosu (mainly teaching myself game development :eng: ). The thing is I'm a coder and I suck at making sprites (or at least I don't have the time to make them myself). I wanted to know if it's ok to use Wesnoth assets (beyond licensing...
I've been considering the title topic for the game I've been developing and I figured I'd go somewhere with tons of modders to ask if they had any interest in the feature. Of course I think it would be nice if all strategy games had such a feature, and I'm here to discuss it and not my game...
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