Help needed defining team rgb values for unit graphics
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It depends on the specifics of how it is done; right now, it doesn't quite portray it correctly, but it's intended to look like a martial arts pose, coiled-up like a serpent ready to strike. So, yeah, it needs some work.zookeeper wrote:I must say that I still have problems with that leaning back thing. It almost looks like...well, a picture is worth a thousand words:
God that edit is a win.
I hope someone expands this into a (seldom occuring) idle animation...
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- irrevenant
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My immediate thought too...torangan wrote:I hope someone expands this into a (seldom occuring) idle animation...
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- irrevenant
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To me, the Dark Adept line still look like the hands are either stubs or bent downwards 90 degrees at the wrists.
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The latter is possibly intentional (the whole "preying mantis" evil minion hand postion); however I still might revisit it. If you have a visual change in mind to fix this, by all means, please try your hand at it. I'm only one guy, and I'm well aware of the limitations of my own imagination.irrevenant wrote:To me, the Dark Adept line still look like the hands are either stubs or bent downwards 90 degrees at the wrists.
Updated List:
Jetryl:
• Bone Shooter Line - Done.
• Dark Adept Line - only L3 left.
• Necrophage Line - almost done with the animations for L2
• Bat Line (with help from Turin) - no additional work done
Eternal:
• Soulless - eh
• Deathblade - base frame nearly done
Etc:
• Ghost Line - some concepts hashed out
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Another one.Jetryl wrote: ...
Etc:
• Ghost Line - some concepts hashed out
Just say stop if you see something which catches your interest.
Note sprites are tested against ingame backround and do look actual better ingame.
This girl, this boy, They were part of the land. What happens to the places we used to tend?
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
-Ghost Fields
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
-Ghost Fields
No, please do carry on; two imaginations - yours + mine, are far better than one.wayfarer wrote: Another one.
Just say stop if you see something which catches your interest.
Also, the necrophage has (finally) been committed - the color scheme was similar to, but with some evolution from "red belly".
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- irrevenant
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I had a bit of a play - what do you think? (They're heavily modified Quesican monk hands).Jetryl wrote:[...] If you have a visual change in mind to fix this, by all means, please try your hand at it.irrevenant wrote:To me, the Dark Adept line still look like the hands are either stubs or bent downwards 90 degrees at the wrists.
P.S. I haven't forgotten that other thing you assigned me, I just need to free up a decent sized block of time to work on it.
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I had another go at the hands - including an alternative solution to the problem.
BTW, this is in the Art Dev forum because it was initially a response to Jetryl's post. If you think it's more appropriate in Art Contrib, please feel free to split it off...
BTW, this is in the Art Dev forum because it was initially a response to Jetryl's post. If you think it's more appropriate in Art Contrib, please feel free to split it off...
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