Variables | |
std::string | game_title |
std::string | game_title_background |
std::string | game_logo |
std::string | game_logo_background |
std::string | victory_laurel |
std::string | victory_laurel_hardest |
std::string | victory_laurel_easy |
std::string | orb |
std::string | orb_two_color |
std::string | energy |
std::string | battery_icon |
std::string | time_icon |
std::string | flag |
std::string | flag_icon |
std::string | terrain_mask |
std::string | grid_top |
std::string | grid_bottom |
std::string | mouseover |
std::string | selected |
std::string | editor_brush |
std::string | linger |
std::string | observer |
std::string | tod_bright |
std::string | tod_dark |
std::string | selected_menu = "buttons/radiobox-pressed.png" |
std::string | deselected_menu = "buttons/radiobox.png" |
std::string | checked_menu = "buttons/checkbox-pressed.png" |
std::string | unchecked_menu = "buttons/checkbox.png" |
std::string | wml_menu = "buttons/WML-custom.png" |
std::string | level |
std::string | ellipsis |
std::string | missing |
std::string | blank |
std::string | app_icon = "images/icons/icon-game.png" |
std::string game_config::images::app_icon = "images/icons/icon-game.png" |
Definition at line 213 of file game_config.cpp.
std::string game_config::images::battery_icon |
Definition at line 185 of file game_config.cpp.
Referenced by REPORT_GENERATOR().
std::string game_config::images::blank |
Definition at line 211 of file game_config.cpp.
Referenced by BOOST_AUTO_TEST_CASE(), unit::init(), image::load_image_file(), saved_game::set_defaults(), and game_events::builtin_conditions::variable_matches().
std::string game_config::images::checked_menu = "buttons/checkbox-pressed.png" |
Definition at line 205 of file game_config.cpp.
Referenced by hotkey::command_executor::get_menu_image().
std::string game_config::images::deselected_menu = "buttons/radiobox.png" |
Definition at line 204 of file game_config.cpp.
Referenced by hotkey::command_executor::get_menu_image().
std::string game_config::images::editor_brush |
Definition at line 196 of file game_config.cpp.
Referenced by editor::editor_display::draw_hex().
std::string game_config::images::ellipsis |
Definition at line 209 of file game_config.cpp.
Referenced by display::draw_report().
std::string game_config::images::energy |
Definition at line 183 of file game_config.cpp.
std::string game_config::images::flag |
Definition at line 188 of file game_config.cpp.
Referenced by terrain_builder::apply_rule(), display::debug_flag_set(), display::get_flag(), unit_animation_component::get_flags(), game_lua_kernel::intf_set_side_id(), terrain_builder::parse_config(), display::reinit_flags_for_team(), terrain_builder::replace_rotate_tokens(), display::set_debug_flag(), SIDE_GETTER(), display::toggle_debug_flag(), and WIDGET_SETTER().
std::string game_config::images::flag_icon |
Definition at line 189 of file game_config.cpp.
Referenced by REPORT_GENERATOR(), SIDE_GETTER(), and unit_side().
std::string game_config::images::game_logo |
Definition at line 175 of file game_config.cpp.
Referenced by gui2::dialogs::title_screen::init_callbacks().
std::string game_config::images::game_logo_background |
Definition at line 176 of file game_config.cpp.
Referenced by gui2::dialogs::title_screen::init_callbacks().
std::string game_config::images::game_title |
Definition at line 173 of file game_config.cpp.
Referenced by gui2::dialogs::title_screen::init_callbacks().
std::string game_config::images::game_title_background |
Definition at line 174 of file game_config.cpp.
Referenced by gui2::dialogs::title_screen::init_callbacks(), and gui2::dialogs::end_credits::pre_show().
std::string game_config::images::grid_bottom |
Definition at line 193 of file game_config.cpp.
Referenced by display::draw_hex().
std::string game_config::images::grid_top |
Definition at line 192 of file game_config.cpp.
Referenced by display::draw_hex().
std::string game_config::images::level |
Definition at line 208 of file game_config.cpp.
Referenced by unit::advancement_icons(), gui2::iteration::policy::visit::visit_level< level >::at_end(), events::chat_handler::change_logging(), game_config::combat_xp(), config_writer::config_writer(), deprecated_message(), display::display(), gui2::dialogs::mp_create_game::display_games_of_type(), gui2::dialogs::format_level_string(), game_state::game_state(), help::generate_era_sections(), help::generate_races_sections(), help::generate_sections(), gui2::iteration::policy::visit::visit_level< level >::get(), preprocessor_data::get_chunk(), config::get_deprecated_attribute(), config::get_deprecated_child(), config::get_deprecated_child_range(), gui2::tree_view_node::get_indentation_level(), play_controller::init(), game_state::init(), mp::initial_level_config(), game_lua_kernel::initialize(), intf_deprecated_message(), game_config::kill_xp(), statistics_t::level_stats(), mp::level_to_gamestate(), game_lua_kernel::load_game(), gui2::iteration::policy::visit::visit_level< level >::next(), help::parse_config_internal(), game_state::place_sides_in_preferred_locations(), play_controller::play_controller(), playsingle_controller::play_scenario(), playsingle_controller::play_scenario_init(), gui2::dialogs::campaign_selection::pre_show(), schema_validation::wml_key::print(), schema_validation::wml_tag::printl(), play_controller::reset_gamestate(), storyscreen::story_parser::resolve_wml(), sp::select_campaign(), lg::log_in_progress::set_indent(), terrain_builder::terrain_builder(), carryover_info::transfer_to(), unit_helper::unit_level_tooltip(), gui2::dialogs::editor_edit_unit::update_wml_view(), write(), write_close_child(), write_key_val(), gui2::dialogs::editor_edit_unit::write_macro(), and write_open_child().
std::string game_config::images::linger |
Definition at line 197 of file game_config.cpp.
Referenced by play_controller::hotkey_handler::can_execute_command(), and game_display::draw_hex().
std::string game_config::images::missing |
Definition at line 210 of file game_config.cpp.
Referenced by image::load_image_file(), gui2::dialogs::campaign_selection::pre_show(), editor::item_palette::setup_item(), editor::terrain_palette::setup_item(), editor::unit_palette::setup_item(), and arrow::update_symbols().
std::string game_config::images::mouseover |
Definition at line 194 of file game_config.cpp.
std::string game_config::images::observer |
Definition at line 199 of file game_config.cpp.
Referenced by wesnothd::game::add_player(), playsingle_controller::find_viewing_side(), wesnothd::server::handle_join_game(), ng::connect_engine::import_user(), playsingle_controller::is_team_visible(), ng::connect_engine::process_network_data(), playmp_controller::process_network_data_impl(), wesnothd::game::remove_player(), REPORT_GENERATOR(), and wesnothd::game::send_observerquit().
std::string game_config::images::orb |
Definition at line 181 of file game_config.cpp.
std::string game_config::images::orb_two_color |
Definition at line 182 of file game_config.cpp.
std::string game_config::images::selected |
Definition at line 195 of file game_config.cpp.
Referenced by game_display::draw_hex(), gui2::tree_view::get_next_node(), gui2::generator< minimum_selection, maximum_selection, my_placement, select_action >::get_selected_item(), gui2::tree_view::handle_key_left_arrow(), gui2::tree_view::handle_key_right_arrow(), gui2::dialogs::gamestate_inspector::controller::handle_stuff_list_item_clicked(), gui2::dialogs::preferences_dialog::initialize_callbacks(), gui2::dialogs::help_browser::on_topic_select(), gui2::dialogs::migrate_version_selection::post_show(), gui2::dialogs::achievements_dialog::pre_show(), gui2::dialogs::editor_edit_pbl::pre_show(), gui2::stacked_widget::select_layer_impl(), gui2::multimenu_button::select_option(), gui2::generator< minimum_selection, maximum_selection, my_placement, select_action >::set_item_selected(), location_palette_item::set_selected(), gui2::combobox::set_selected(), gui2::menu_button::set_selected(), gui2::toggle_button::set_value(), gui2::toggle_panel::set_value(), gui2::combobox::set_values(), gui2::menu_button::set_values(), gui2::menu_button::signal_handler_left_button_click(), gui2::combobox::signal_handler_left_button_down(), and gui2::multimenu_button::update_label().
std::string game_config::images::selected_menu = "buttons/radiobox-pressed.png" |
Definition at line 203 of file game_config.cpp.
Referenced by hotkey::command_executor::get_menu_image().
std::string game_config::images::terrain_mask |
Definition at line 191 of file game_config.cpp.
Referenced by image::get_hexmask().
std::string game_config::images::time_icon |
Definition at line 186 of file game_config.cpp.
Referenced by REPORT_GENERATOR().
std::string game_config::images::tod_bright |
Definition at line 200 of file game_config.cpp.
Referenced by time_of_day_at(), and unit_box_at().
std::string game_config::images::tod_dark |
Definition at line 201 of file game_config.cpp.
Referenced by time_of_day_at(), and unit_box_at().
std::string game_config::images::unchecked_menu = "buttons/checkbox.png" |
Definition at line 206 of file game_config.cpp.
Referenced by hotkey::command_executor::get_menu_image().
std::string game_config::images::victory_laurel |
Definition at line 177 of file game_config.cpp.
Referenced by gui2::dialogs::campaign_selection::add_campaign_to_tree(), gui2::dialogs::campaign_selection::campaign_selected(), and gui2::dialogs::campaign_difficulty::pre_show().
std::string game_config::images::victory_laurel_easy |
Definition at line 179 of file game_config.cpp.
Referenced by gui2::dialogs::campaign_selection::add_campaign_to_tree(), gui2::dialogs::campaign_selection::campaign_selected(), and gui2::dialogs::campaign_difficulty::pre_show().
std::string game_config::images::victory_laurel_hardest |
Definition at line 178 of file game_config.cpp.
Referenced by gui2::dialogs::campaign_selection::add_campaign_to_tree(), gui2::dialogs::campaign_selection::campaign_selected(), and gui2::dialogs::campaign_difficulty::pre_show().
std::string game_config::images::wml_menu = "buttons/WML-custom.png" |
Definition at line 207 of file game_config.cpp.
Referenced by game_events::wml_menu_item::image().