WesWorkshop: Wesnoth Unit Editor released
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WesWorkshop: Wesnoth Unit Editor released
The user sets the unit properties using the GUI of the utility.
When all the properties are set, they can be exported to a cfg file, which is readable by the game.
Main features:
* Create attacks and units for your Wesnoth armies
* Reload your saved work from the library
* Sign your works: set the files author
* Export the WML code with one click
* Dinamically change program style
* Dinamically change language
* Add your own translation (see Wiki)
Author: bzame
Download Link: http://sourceforge.net/projects/wesworkshop/
When all the properties are set, they can be exported to a cfg file, which is readable by the game.
Main features:
* Create attacks and units for your Wesnoth armies
* Reload your saved work from the library
* Sign your works: set the files author
* Export the WML code with one click
* Dinamically change program style
* Dinamically change language
* Add your own translation (see Wiki)
Author: bzame
Download Link: http://sourceforge.net/projects/wesworkshop/
- Attachments
-
- WesWorkshop.zip
- The Wesnoth Unit Editor Utility
- (2.69 MiB) Downloaded 550 times
Re: WesWorkshop: Wesnoth Unit Editor released
have you thought of integrating this in the UMC editor? (http://eclipse.wesnoth.org/)
WesWorkshop: Wesnoth Unit Editor released
Since the program release I've developed some new features and fixed some bugs.
The program now can handle the creation of new races and new race-traits.
The project page on SourceForge is the one announced by Yomar (http://sourceforge.net/projects/weswork ... =directory). To get the latest version you must go to the SourceForge project. The file attached to the first message contains the first version (v1.0)
The project has now its own web pages at the following address: http://wesworkshop.altervista.org/.
As said in the project pages, before downloading the new version (v1.1) end all you works with the old one (v1.0) 'cause old file format is no more supported.
You can have an overview of the new version features reading the program history: link-1, link-2
Anyone who wants to help developing the project further more is welcome.
Bug report and new features suggestions would be very appreciated as well as reviews or comments.
The program can handle different languages. Up to today (26th Feb 2015) the program is available in english and in italian. Anyone who wants to create a new translation can read the instructions published at the following address: http://sourceforge.net/p/wesworkshop/wiki/translations/.
New translation can be posted here as this post reply attachment. If you want to post a new translation attach it as a zip file please.
The program now can handle the creation of new races and new race-traits.
The project page on SourceForge is the one announced by Yomar (http://sourceforge.net/projects/weswork ... =directory). To get the latest version you must go to the SourceForge project. The file attached to the first message contains the first version (v1.0)
The project has now its own web pages at the following address: http://wesworkshop.altervista.org/.
As said in the project pages, before downloading the new version (v1.1) end all you works with the old one (v1.0) 'cause old file format is no more supported.
You can have an overview of the new version features reading the program history: link-1, link-2
Anyone who wants to help developing the project further more is welcome.
Bug report and new features suggestions would be very appreciated as well as reviews or comments.
The program can handle different languages. Up to today (26th Feb 2015) the program is available in english and in italian. Anyone who wants to create a new translation can read the instructions published at the following address: http://sourceforge.net/p/wesworkshop/wiki/translations/.
New translation can be posted here as this post reply attachment. If you want to post a new translation attach it as a zip file please.
Re: WesWorkshop: Wesnoth Unit Editor released
Version 1.2 preview released: http://sourceforge.net/projects/weswork ... p/download.
As for version 1.0 to v1.1 upgrade, before downloading the new version (v1.2) end all you works with the old one (v1.1) 'cause old file format is no more supported.
There are some new featues and many bugs have been fixed. Further details can be got here
As for version 1.0 to v1.1 upgrade, before downloading the new version (v1.2) end all you works with the old one (v1.1) 'cause old file format is no more supported.
There are some new featues and many bugs have been fixed. Further details can be got here
WesWorkshop: Wesnoth Unit Editor released
Hi,
Here you have spanish translation.
Pepe
-------------------------------------------------
Here you have spanish translation.
Pepe
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- Attachments
-
- locale.zip
- (8.45 KiB) Downloaded 566 times
Re: WesWorkshop: Wesnoth Unit Editor released
Here is the german translation, I made it time ago so Idk if its still compatible with the last one.
- Attachments
-
- deu.zip
- (1.44 KiB) Downloaded 414 times
Beheld the origins of BFW.
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Max G on WIF
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