Campaign: Saving Elensefar
Moderator: Forum Moderators
or remove .wesnoth/cache/* for a permanent solution.Dacyn wrote:try 'wesnoth --nocache'?
It will make the game run slower, though.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
Well the first scenario was fine for me (even if it was a little bit evil ) but the second one (The High Seas) doesn't work. Whenever I land on a village, the next scenario begins to load and then Wesnoth segfaults with an error message about not finding a particular player, like so:
For the closest village:
The the next village I found heading South West:
For the closest village:
Code: Select all
BEGIN: handle_event_command
handling command: 'recall'
WARNING: player Kalrar does not exist.
Segmentation fault
Code: Select all
BEGIN: handle_event_command
handling command: 'recall'
WARNING: player Dur-Kal does not exist.
Segmentation fault
i don't understand that bug. does anyone else?
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
The "WARNING" should probably be removed from that message -- that's just debugging output from my recall patch. It means that the game tried to look up a player's recall list and couldn't find it. (usually either because it's the first scenario (so there isn't a recall list to look up) or because the player is a computer player and has no recall list) The output is there to help scenario designers in case they accidentally change the description or save_id of the human leader and then can't figure out why the player's recall list is empty.
Daniel
Daniel
You defeat the nagas with orcs, and send rangers/soon to be rangers south to hold off the orcs. Then, you bring thugs/thieves/the free rogue you got south to defeat the enemy during night, with backup from the rangers.telex4 wrote:Two things:
First, what does it mean when it says you can only recall "veteran units"? I haven't been able to recall any units, including those who I got to level up.
Second, how on earth do you win Theft? I am stuck trying to defeat orcs on land with Mermen!
I don't know why you can't recall, seems like a bug. (there was a bug report about this recently.)
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
Are we talking about the same scenario? I can only recruit Mermen and received a free 2nd level Merman at the startturin wrote:You defeat the nagas with orcs, and send rangers/soon to be rangers south to hold off the orcs. Then, you bring thugs/thieves/the free rogue you got south to defeat the enemy during night, with backup from the rangers.
Yes. Sorry, i realize i said defeat nagas with orcs, but i meant with mermen.telex4 wrote:Are we talking about the same scenario? I can only recruit Mermen and received a free 2nd level Merman at the startturin wrote:You defeat the nagas with orcs, and send rangers/soon to be rangers south to hold off the orcs. Then, you bring thugs/thieves/the free rogue you got south to defeat the enemy during night, with backup from the rangers.
You can, indeed, recall on this scenario, as you can in ALL scenarios in this campaign. So i was assuming you would be able to recall at least one ranger, plus 2-3 nearly advanced bandits.
YOu... um... DID go to the island nearest to you first, right? You get a free rogue plus lots of XP if you do, and its not that hard a level.
[edit]
anyway, here is a new version, 0.1.2. (you can also download the campaign from the Campaign Server if you have CVS).
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
Aha, so I will have to wait for the recall bug to be fixed. I did go to the first island, and I took care on that one to get as much XP as possibleturin wrote: Yes. Sorry, i realize i said defeat nagas with orcs, but i meant with mermen.
You can, indeed, recall on this scenario, as you can in ALL scenarios in this campaign. So i was assuming you would be able to recall at least one ranger, plus 2-3 nearly advanced bandits.
YOu... um... DID go to the island nearest to you first, right? You get a free rogue plus lots of XP if you do, and its not that hard a level.