1.18 Saurian Campaign, Across the Ocean
Moderator: Forum Moderators
Re: 1.18 Saurian Campaign, Across the Ocean
I believe they are pointing out that this hasn't been fixed so far.Konrad2 wrote: ↑February 12th, 2022, 9:30 am I'd suggest replacing the occurences of the 'Scorpion' with the 'Giant Scorpling'. The Scorpion is a smaller version of the old Giant Scorpion sprite, from a time before the lvl 0 Giant Scorpling, which has the same function, but is mainline with its own sprite. (Like S2 and S3.)
According to mainline lore, male saurians are augurs, while female ones are skirmishers.
Skaphee is therefore male, instead of female.
S3
Three drakes who are for -> The three drakes belonging to
Waklex is created as a new unit for this scenario. How about making the Waklex in S1 loyal and resilient, and then reuse them in S3? Looks more consistent.
S3 onwards
Marglon still has a silver crown but nothing happens when they die.
In 'A New Home' (S6) some things seem to be broken, and some dialogue is missing due to that. I'd rather not play further before this is fixed.
(The next scenario seems to be broken in a similiar way.)
Replays:Spoiler:
Re: 1.18 Saurian Campaign, Across the Ocean
I fixed some of it. The tiles should be working now.Konrad2 wrote: ↑April 3rd, 2024, 11:42 amI believe they are pointing out that this hasn't been fixed so far.Konrad2 wrote: ↑February 12th, 2022, 9:30 am I'd suggest replacing the occurences of the 'Scorpion' with the 'Giant Scorpling'. The Scorpion is a smaller version of the old Giant Scorpion sprite, from a time before the lvl 0 Giant Scorpling, which has the same function, but is mainline with its own sprite. (Like S2 and S3.)
According to mainline lore, male saurians are augurs, while female ones are skirmishers.
Skaphee is therefore male, instead of female.
S3
Three drakes who are for -> The three drakes belonging to
Waklex is created as a new unit for this scenario. How about making the Waklex in S1 loyal and resilient, and then reuse them in S3? Looks more consistent.
S3 onwards
Marglon still has a silver crown but nothing happens when they die.
In 'A New Home' (S6) some things seem to be broken, and some dialogue is missing due to that. I'd rather not play further before this is fixed.
(The next scenario seems to be broken in a similiar way.)
Replays:Spoiler:
I fixed the "Three Drakes" thing from scenario 3.
The Waklex part I did not get.
Scenario 6, I did not see any missing Dialog. But I can check again.
I know the part that female saurians are skirmisher and male saurian are augur. I feel like I have to fix a lot of Dialog. And yeah language isn't my strong suit.
Besides that, this saurian tribe is kinda strange anyway. They don't got skirmisher only fighter. Using dwarfism cannons. Being friendly with turtles and dwarfs alike.
Scorpion and silver crown are very low on my priority list. But they are on my mind. I think the scorpion were in S6.
Re: 1.18 Saurian Campaign, Across the Ocean
I do not remember, but I'd guess the character 'Waxlex' appeared in S1, and the unit was not stored. Instead a fresh unit with the same name is placed on S3 when the character appears again.
Re: 1.18 Saurian Campaign, Across the Ocean
I'll check that out.
I identified some of the mentioned bugs of Waklex and S6.
Re: 1.18 Saurian Campaign, Across the Ocean
So new Version is up
Version 0.5.4: Changed up the Ants and Scorpions to modern sprites. Changed the set up in S6, now it should be bug free. Waklex is now, not a new unit in S3, keeping all XP form S1. Waklex starts with traits now. (Maybe new Bug he got a sliver crown)
Lorewise Skaphee should be male. Still don't know if I wanna do it.
ADJUST_FACING is not bugging me, but I changed something else in the code and I think it should work now.
Marglon is no more allowed to die. Forgot to add it in the changelog.
Version 0.5.4: Changed up the Ants and Scorpions to modern sprites. Changed the set up in S6, now it should be bug free. Waklex is now, not a new unit in S3, keeping all XP form S1. Waklex starts with traits now. (Maybe new Bug he got a sliver crown)
Lorewise Skaphee should be male. Still don't know if I wanna do it.
ADJUST_FACING is not bugging me, but I changed something else in the code and I think it should work now.
Marglon is no more allowed to die. Forgot to add it in the changelog.
-
- Posts: 25
- Joined: March 7th, 2010, 10:03 pm
Re: 1.18 Saurian Campaign, Across the Ocean
Will take a look tonight.Duncan_Shriek wrote: ↑April 7th, 2024, 9:04 amSkaphee never advanced to Oracular master, because he skipped L2 Saurian seer from the campaign and advanced to L3 Saurian seer from the core units.
Added it to my bugs and suggestions list.
Re: 1.18 Saurian Campaign, Across the Ocean
Fixed it, now the player can choose which part she (for now female) should take, Soothsayer or Oracle.Duncan_Shriek wrote: ↑April 7th, 2024, 9:04 amSkaphee never advanced to Oracular master, because he skipped L2 Saurian seer from the campaign and advanced to L3 Saurian seer from the core units.
Re: 1.18 Saurian Campaign, Across the Ocean
Hi, I'm at "At the Southchip". Nothing seems to happen, I get to the end of the turns and get defeated. Objective is just "Survive a while first". Or the toulosis gets killed by a cuttlefish and I'm defeated anyway.
I get constantly an error:
[unstore_unit]: variable 'toulosis_stored´ doesn't exist
I get constantly an error:
[unstore_unit]: variable 'toulosis_stored´ doesn't exist
Re: 1.18 Saurian Campaign, Across the Ocean
Could you send me a replay of your game?oror wrote: ↑May 14th, 2024, 8:03 pm Hi, I'm at "At the Southchip". Nothing seems to happen, I get to the end of the turns and get defeated. Objective is just "Survive a while first". Or the toulosis gets killed by a cuttlefish and I'm defeated anyway.
I get constantly an error:
[unstore_unit]: variable 'toulosis_stored´ doesn't exist
On what version are you playing?
Edit: Nevermind, I found the bug. It seems that the Saurian Plaxar (random saurian from S01) is important for the campaign, why? Don't know I'll see what I can do.
Re: 1.18 Saurian Campaign, Across the Ocean
I uploaded a fix. Hope it works now. With no savegame or replay, I can't be sure.oror wrote: ↑May 14th, 2024, 8:03 pm Hi, I'm at "At the Southchip". Nothing seems to happen, I get to the end of the turns and get defeated. Objective is just "Survive a while first". Or the toulosis gets killed by a cuttlefish and I'm defeated anyway.
I get constantly an error:
[unstore_unit]: variable 'toulosis_stored´ doesn't exist
While fixing that bug, I fixed several others.
If everything works right, Toulosis should spawn later and not on turn 1.